Posts in Marketing (20 found)
Herman's blog 1 weeks ago

PIRACYKILLS

Most people who read my blog and know me for the development of Bear Blog are surprised to learn that I have another software project in the art and design space. It's called JustSketchMe and is a 3D modelling tool for artists to conceptualise their artwork before putting pencil to paper. It's a very niche tool (and requires some serious explanation to some non-illustrators involving a wooden mannequin and me doing some dramatic poses), however when provided as a freemium tool to the global population of artists, it's quite well used. Similar to Bear, I make it free to everyone, with the development being funded through a "pro" tier. Conversely, since it is a standalone app it has a bit of a weakness, which is what this post is about. I noticed, back in 2021, that when Googling "justsketchme" the top 3 autocompletes were "justsketchme crack", "justsketchme pro cracked", and "justsketchme apk". On writing this post, I checked that this still holds true, and it's fairly similar 4 years later. The meaning of this is obvious. A lot of people are trying to pirate JustSketchMe. However, instead of feeling frustrated (okay, I did feel a bit frustrated at first) I had a bright idea to turn this apparent negative into a positive. I created two pages with the following titles and the appropriate subtitles to get indexed as a pirate-able version of JustSketchMe: These pages rank as the first result on Google for the relevant search terms. Then on the page itself I tongue-in-cheek call out the potential pirate. I then acknowledge that we're in financially trying times and give them a discount code. And you know what? That discount code is the most used discount code on JustSketchMe! By far! No YouTube sponsor, nor Black Friday special even comes close. In some ways this is taking advantage of a good search term. In others it's showing empathy and adding delight, creating a positive incentive to purchase to someone who otherwise wouldn't have. The discount code is PIRACYKILLS . I'll leave it active for a while. 👮🏻‍♂️ JustSketchMe Crack Full 2021 22.0.1.73 JustSketchMe APK Mirror FULL 2.2.2021

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Goodbye Disqus - Your injected ads are horrible

IntroThis will be a short and sweet post. I’m not big on goodbyes. Disqus started showing ads for their “free” tier comments system a few years back. At the time, the communication they sent out via email, seemed quite laid-back and had the tone of “don’t worry about it, it’s not a big thing”. Which in part lead me to almost forget it happened. At the time, the disqus comments system looked quite smart and sleek.

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A Smart Bear 1 months ago

Your target market isn't demographic

How to define your actual target market, which probably isn't traditional demographics and firmographics.

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Jason Fried 1 months ago

Marketing is...

At its best, marketing is a transfer of enthusiasm. When you're truly pumped about what you're doing, when you're truly driven by the vision, when you absolutely must make something that you need and want, your enthusiasm leaves a mark. It's a brand. Not the noun, but the verb. At its worst, marketing is a transfer of everything else

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James O'Claire 1 months ago

August 2025: Top Mobile App Advertisers

AppGoblin is excited to share the latest ad network rankings for August 2025 , based on our ongoing scans of live mobile app ads. AppGoblin SDK scans already make it clear which apps are monetizing with which ad networks, or which companies provide the technology behind a given app. But the most important question was missing: which apps are actually buying ads? With the release of AppGoblin’s in-app advertiser tracking, you can now browse August 2025’s top mobile app advertisers and their creatives . This allows for mobile marketers to see real advertising activity from competitors, measure market momentum, and understand where budgets are being spent. It’s also useful for B2B companies looking to identify active app advertisers they may want to approach. Let’s start with Water Sort , a hyper-casual puzzle game that I myself recognize from seeing Water Sort ads constantly. On Water Sort’s AppGoblin ad creatives page . you can view the full gallery of creatives currently being run. These include both video and static variations, and you can track how they evolve from month to month. From there, head to Water Sort’s ad placements to see which apps were publishing Water Sort’s creatives and on which mobile ad networks. For some programmatic ad buys we can also see the buy side DSP that was used. For example, we can see that Appreciate.mobi (a DSP owned by Digital Turbine ) is a major buy side channel for Water Sort. This means Water Sort is buying inventory through Appreciate, which in turn places ads into the monetizing games connected to the exchange. By clicking into a specific placement, you can trace which publishing app was showing the Water Sort ad, and which intermediary companies (exchanges, SSPs, or other ad tech vendors) were involved in the transaction. This type of visibility is key for understanding both competition and the ad tech supply chain. Other than TikTok, Plarium’s Throne: Kingdom at War , a midcore strategy game that has been active in the market for years but still spends aggressively to acquire new players. On Throne’s AppGoblin ad placements page you can see the current campaigns in action and the creatives being used. In August, Throne ads were observed across dozens of publishing apps mostly using Google Ads (on the publishing side that would be AdMob) , the ads here are mostly served via doubleclick.net which is common. This new layer of insight—connecting advertisers to placements—lets us go beyond simply knowing which SDKs apps use. For traditional SDK-based integrations, the story is straightforward: publishers monetize directly through the SDK. But in the programmatic ecosystem, things are more complex. Daisy-chained connections between SSPs, exchanges, and DSPs mean that an ad for Water Sort or Throne might pass through multiple intermediaries before it reaches the end-user’s screen. By mapping this supply path, AppGoblin allows marketers to better understand where budget is flowing, and how networks interact with one another in practice. Finally, the ad creative library provides a quick way to compare formats. You can browse still image ads, video ads, and even see how creative strategies differ between hyper-casual titles like Water Sort and midcore strategy games like Throne: Kingdom at War. Over time, this archive will highlight broader creative trends—such as the dominance of puzzle-to-win ads, cinematic battle simulations, or the rise of interactive playable ads. For now, thumbnails of captured creatives are available to browse, with expanded metadata coming soon.

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Nicky Reinert 2 months ago

The Thin Line Between Scam and Ambitious Entrepreneurship

German Version I’m not a fan of mobile games Not because I don’t like playing, but because a questionable business model has developed around mobile games, making it very difficult to find the true gems. It seems like it’s more about selling ad space or generating in-app purchases with simple game …

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Chris Coyier 3 months ago

screencasting.com

I saw that screencasting.com launched recently. It’s training courses all about building high-quality screencasts. Seemed like a great idea to me with the perfect domain name. There is so much video lately in today’s media and plenty of it involves editing together camera footage, stock clips, screen recordings, etc. The learning curve on doing all this well is decently high, so seems like a good target market. I bought the course on Screencasting with Screenflow as I use Screenflow a decent amount and have for many years but never got any proper training on it. It makes me nervous it hasn’t been touched in years . I’d like to see an update just to know someone’s hands are on the wheel. Then I saw that the makers considered the launch of screencasting.com an utter failure . In that podcast episode, Ian Landsman and Aaron Francis talk about it and speculate on what to do about it. I think it’s a little surprising to call something like this a failure so soon. Perhaps with courses if you don’t get a huge initial bump, it’s known that the chances of it ever doing well are slim? I know indie games kinda work that way. Me, I’d just long-haul the thing. Pluck away at marketing it, finding new customers. Let it just earn what it earns while making it better and building the next thing.

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Nick Khami 3 months ago

What 7,112 Hacker News users listened to on my side project

I was burnt out from my startup and wanted to recover some of my creative energy, so I decided to build a fun side project called Jukebox . I had the idea of building a collaborative playlist app where you could queue music together with friends and family. I launched it on Hacker News, where it hit frontpage and got a lot of traction. In total, it had 7112 visitors who played 2877 songs . Hacker News users are known for their eclectic tastes, so I was curious to see what kind of music they listened to. I did some data analysis on the usage patterns and music genres, and I wanted to share my findings. Part of the fun of side projects is that you can use them as an opportunity to build your skills. Personally, one of the core skills I want to improve is marketing. Therefore, it was important to me that I actually drove traffic to the app and got people to use it. I'm happy to report that I was able to do that! Here's a full breakdown of the user engagement: <UserEngagementSankey /> The data is reliable because each visitor to the site is assigned an anonymous user account. This allows for accurate tracking of how many unique users visited, how many created a "box" (playlist), and how many engaged with the main features. Conversion rate into the primary "Create Box" CTA was awesome! However, I was sorely dissapointed to see that only 6.7% of people who created a box actually used the app to queue music together, which was the main reason why I built it in the first place. I'd call it a pyhrrhic victory. My product sense was a few rings off the bullseye, but still on the target. I'm not going to continue working on Jukebox, but it certainly fulfilled its core purpose of helping me recover my creative energy and learn some new skills. I was originally planning to talk more about how Jukebox was built, but I think the more interesting part is the data analysis of what music Hacker News users listened to. Spotify is generous with their API, so I was able to hydrate the songs data with genres by using their data. Hacker News users actually disappointed me with their music tastes. I expected them to be more eclectic, but classic rock and rock were 2 times more popular than any other genre. New wave, metal, and rap followed as the next most played genres, but there was a steep drop-off after the top three. The long tail of genres included everything from country and EDM to post-hardcore and progressive rock, but these were much less represented. One thing that surprised me was how country music edged out electronic genres in popularity. I expected a tech-focused audience to gravitate more towards electronic or EDM, but country had a stronger showing among the top genres. It’s a reminder that musical preferences can defy stereotypes, even in communities you’d expect to lean a certain way. <SongsExplorer /> When it comes to artists, the results were a mix of the expected and the surprising. Michael Jackson topped the list as the most played artist—proving that the King of Pop’s appeal truly spans generations and communities, even among techies. Queen and Key Glock followed closely, showing that both classic rock and modern hip-hop have their place in the hearts (and playlists) of Hacker News users. I was surprised to see a strong showing from artists like Taylor Swift and Depeche Mode, as well as a healthy mix of rap, electronic, and indie acts. The diversity drops off after the top few, but there’s still a wide spread: from Daft Punk to Nirvana, Dua Lipa to ABBA, and even some more niche names like Wolf Parade and Day Wave. Overall, while classic rock and pop dominate, there’s a clear undercurrent of variety—perhaps reflecting the broad interests of the Hacker News crowd, even if their musical tastes lean a bit more mainstream than I expected. <ArtistAnalysis /> Dens Sumesh, a former intern at my company, originally had the idea for Jukebox and told me about it at dinner one day. I thought it was a great and had potential, so I decided to build it. AI codegen has made me drastically more willing to build things on a whim. Typically I would have probably quit after finishing the backend, because React slop is not my favorite thing to work on. However, since the AI is good enough at React to do most of that work for me, I was mentally able to push through and finish the project. Another side benefit of building this was that I got a better handle on when AI is an efficient tool versus when it’s better to rely on my own skills. For example, highlighting a component and prompting is a great use of AI. However, more complex asks like are more efficiently handled by a human with intuition and experience. Framing things out manually, or even prompting the frame, consistently seemed to be a more efficient strategy than trying to get the AI to one-shot entire features. Both approaches can work, but breaking things down helps you maintain control and clarity over the process. If you rely too much on one-shot prompts, you can end up in a cycle where your eyes glaze over and you're pressing the "regenerate" button like it's a Vegas slot machine. This slot machining makes launching less likely because you spend more time hoping for a perfect result rather than iterating and moving forward. It's easy to get stuck chasing the ideal output instead of shipping something real and learning from feedback. Build stuff, share it, get feedback, and learn. Shots on goal lead to more opportunities for improvement and innovation. Even though Jukebox is now going into maintenance mode, it was everything I hoped it would be: a fun side project that people actually used. If you want the raw data, you can find it on the GitHub repository . If you want to see the source code for Jukebox, that's on Github at skeptrunedev/jukebox .

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Dan Moore! 3 months ago

The Value of Hitting The HN Front Page

I’ve been a member of Hacker News (HN) since 2012. You can see my profile here . (Thanks to Jeff Beard for introducing me to it so many years ago.) I currently hover around the upper 30s on the top 100 leader list. I’ve talked about that community with the good folks at RedMonk . After submitting thousands of stories, including over 400 with more than 100 points, here are outcomes I expect from a high ranking HN post. The first is the traffic. It’s not uncommon to get thousands of visits from an HN post that hangs out on the front page. Make sure you have a CDN at the ready . It is, however, unlikely to convert. Whether you want people to buy, download, or even sign up for a newsletter, HN traffic isn’t much help. It’s low conversion, brand awareness traffic. That may be what you need–just standing out among the crowd is tough these days. But don’t think you’ll trend on HN and get a ton of sign ups. The second valuable result is the comments. DO NOT SLEEP on these. You have the attention of a large number of smart people who don’t know you, but are taking the time to share their thoughts. They are giving you precious feedback. Do not ignore it, explain it away, or get hurt by it. Instead, try to understand why they are commenting the way they are. Engage and ask questions that show you have thought about their comment. The best time to do this is right after they make a comment, but even a day later you’ll get some replies. You don’t have to slavishly make changes based on comments–I’m not even sure that is possible, given that they will conflict. But you should consider them the same way that you would if someone sent you an email. Follow-on Traffic After having a post trend on HN, I’ve seen follow-on smaller bumps in traffic in the weeks after. This comes from someone discovering your post on HN and sharing it. This could be from a newsletter, a FaceBook group, a follow-on blog post, or via another social network. I don’t know if this traffic converts better, but it again adds to the brand awareness of your company or product. If you can figure out where these came from, either via referrer headers or a Google alert (if the referring site is public) it is also great to reach out to these sources of traffic with other content or advertising. Since they self-selected and were interested in sharing your post initially, they will likely want to share other things you’ve written. If you shared a post from someone else, which you should do for the vast majority of your HN posts (~90%), and it hits the front page, you may get a note of thanks. I’ve had both strangers and friends reach out with a quick ‘thank you’ when something I posted from them gets traction. This only works if you have contact info on your profile or they have some other way of getting in touch with you. There are also results which you should not expect from a high ranking post. Non-Outcomes HN is not a marketing plan . While writing content for HN can be helpful if your target buyer or buyer influencer hangs out there, it won’t lead directly to conversions. It is a piece of the top of the funnel efforts you have, not the totality. Broad market feedback. Not everyone is on HN. Not every developer is on HN. Not even every developer in SF is on HN. Plan accordingly. Reliable traffic. HN is very fickle. I’ve had more than one story that I posted fizzle, while the same story posted by someone else one to three days later sails to the front page.

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Michael Lynch 3 months ago

Refactoring English: Month 7

At the start of each month, I declare what I’d like to accomplish. Here’s how I did against those goals: I ran the initial pre-sale through Kickstarter, so I decided to just stick with it for subsequent pre-orders. After a couple of months, I realized Kickstarter requires customers to create an account to buy the book, which adds a lot of friction and discourages people from buying

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Phil Eaton 3 months ago

Want to meet people, try charging them for it?

I have been blogging consistently since 2017. And one of my goals in speaking publicly was always to connect with like-minded people. I always left my email and hoped people would get in touch. Even while my blog and twitter became popular, passing 1M views and 20k followers, I basically never had people get in touch to chat or meet up. So it felt kind of ridiculous when last November I started charging people $100 to chat . I mean, who am I? But people started showing up fairly immediately. Now granted the money did not go to me. It went to an education non-profit and I merely received the receipt. And at this point I've met a number of interesting people, from VCs to business professors to undergraduate students to founders and everyone in between. People wanting to talk about trends in databases, about how to succeed as a programmer, about marketing for developers, and so on. Women and men thoughout North America, Europe, Africa, New Zealand, India, Nepal, and so on. And I've raised nearly $6000 for educational non-profits. How is it that you go from giving away your time for free and getting no hits to charging and almost immediately getting results? For one, every person responded very positively to it being a fundraiser. It also helps me be entirely shameless about sharing on social media every single time someone donates; because it's such a positive thing. But also I think that in "charging" for my time it helps people feel more comfortable about actually taking my time, especially when we have never met. It gives you a reasonable excuse to take time from an internet rando. On the other hand, a lot of people come for advice and I think giving advice is pretty dangerous, especially since my background is not super conventional. I try to always frame things as just sharing my opinion and my perspective and that they should talk with many others and not take my suggestions without consideration. And there's also the problem that by charging everyone for my time now, I'm no longer available to people who could maybe use it the most. I do mention on my page that I will still take calls from people who don't donate, as my schedule allows. But to be honest I feel less incentivized to spend time when people do not donate. So I guess this is an issue with the program. But I mitigated even this slightly, and significantly jump-started the program, during my 30th birthday when I took calls with any person who donated at least $30. Anyway, I picked this path because I have wanted to get involved with helping students figure out their lives and careers. But without a degree I am literally unqualified for many volunteering programs. And I always found the time commitments for non-profits painful. So until starting this I figured it wouldn't be until I retire that I find some way to make a difference. But ultimately I kept meeting people who were starting their own non-profits now or donated significantly to help students. Peer pressure. I wanted to do my part now. And 30 minutes of my time in return for a donation receipt has been an easy trade. While only raising a humble $6,000 to date, the Chat for Education program has been more successful than I imagined. I've met many amazing people through it. And it's something that should be easy to keep up indefinitely. I hope to meet you through it too! I wrote about trying to meet like-minded people and fundraising for educational non-profits. pic.twitter.com/UJ9U6DIHGU

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A Smart Bear 5 months ago

When customers buy your competitor's product… and then buy yours

Little, unknown companies with silly names can sell to enterprises who have already spent millions.

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DYNOMIGHT 5 months ago

How to title your blog post or whatever

So you’ve made a thing. I’ll pretend it’s a blog post, though it doesn’t really matter. If people read your thing, some would like it, and some wouldn’t. You should try to make a good thing, that many people would like. That presents certain challenges. But our subject today is only how to give your thing a title . My advice is: Think of the title as “classifier”. When people see the title, some are likely to click on it and some won’t. Abstractly speaking, the title adds a second dimension to the above figure: A title has two goals. First, think of all the people in the world who, if they clicked on your thing, would finish it and love it. Ideally, those people would click. That is, you want there to be people in the like + click region: Other people will hate your thing. It’s fine, some people hate everything. But if they click on your thing, they’ll be annoyed and tell everyone you are dumb and bad. You don’t want that. So you don’t want people in the hate + click region. I find it helpful to think about all title-related issues from this perspective. Everyone is deluged with content. Few people will hate your thing, because very few will care enough to have any feelings about it at all. The good news is that it’s a big world and none of us are that unique. If you make a thing that you would love, then I guarantee you at least 0.0001% of other people would love it too. That’s still 8000 people! The problem is finding them. That’s hard. Because—you don’t like most things, right? So you start with a strong prior that most things are bad (for you). Life is short, so you only click on things when there’s a very strong signal they’ll be good (for you). Say you write a post about concrete. Should you call it, “My favorite concrete pozzolanic admixtures”, even though 99.9% of people have no idea what pozzolanic means? Well, think of the people who’d actually like your thing. Do they know? If so, use “pozzolanic”. That gives a strong signal to Concrete People: “Hey! This is for you! And you know I’m not lying about that, because I’ve driven away all the noobs.” So ideally you’re aiming for something like this: Be careful imitating famous people. If Barack Obama made a thing called “Thoughts on blockchain”, everyone would read it, because the implicit title is “Thoughts on blockchain, by Barack Goddamn Obama ”. Most of the titles you see probably come from people who have some kind of established “brand”. If you don’t have that, you probably don’t want to choose the same kind of titles. The title isn’t just about the subject. I called this post, “How to title your blog post or whatever ” partly because I hope some of this applies to other things beyond blog posts. But mostly I did that because it signals that my style is breezy and informal. I think people really underrate this. Some people choose clever punny titles. If you have a big audience that reads all your things, then your title doesn’t need to be a good classifier. I’m not in that situation, but I sometimes find a pun so amusing that I can’t resist. “Fahren-height” was worth it. “Taste games” was not. Traditional advice says that you should put your main “message” in the title. I have mixed feelings about that. On the one hand, it provides a lot of signal. On the other hand, it seems to get people’s hackles up. The world is full of bad things that basically pick a conclusion and ignore or distort all conflicting evidence. If you’re attempting to be fair or nuanced, putting your conclusion in the title might signal that you’re going to be a typical biased/bad thing. It will definitely lead to lots of comments “refuting” you from people who didn’t read your thing. Putting your conclusion in the title may also ruin your “story”. Though you should ask: Do the people who’d like your thing really care about your story? A difficult case is things that create new “labels”. Sometimes there’s an idea floating around, and we need someone to make a canonical thing with a Name. To serve that role, the thing’s title needs to be that name. This presents a trade-off. A post titled “The Waluigi Effect” is great for people who want to know what that is, but terrible for everyone else. For the best title ever I nominate, “I’m worried about Chicago” . It doesn’t look fancy, but do you see how elegantly it balances all the above issues? You’d think that, by 2025, technology would have solved the problem of things getting to people. I think it’s the opposite. Social media is optimized to keep people engaged and does not want people leaving the walled garden. Openly prohibiting links would cause a revolt, so instead they go as close as people will tolerate. Which, it turns out, is pretty close. Boring titles are OK. I know that no one will click on “Links for April” who doesn’t already follow me. But I think that’s fine, because I don’t think anyone else would like it. Consider title-driven thing creation. That is, consider first choosing a title and then creating a thing that delivers on the title. It’s sad to admit, but I think there are many good things that simply don’t have good titles. Consider not making those things. The cynical view of this is that without a good title, no one will read your thing, so why bother? The optimistic view is that we’re all drowning in content, so what the world actually needs is good things that can find their way to the people who will benefit from them. In practice, it’s often something in the middle: You start to create your thing, then you choose a title, then you structure your thing to deliver on the title. My favorite thing category is “Lucid examination of all sides of an issue which finds some evidence pointing in various directions and doesn’t reach a definitive conclusion because the world is complicated”. Some people make fun of me for spending so much time researching seed oils and then lamely calling my thing “Thoughts on seed oil” . But what should I have called that instead? Lots of bloggers create things in this category, and no one seems to have solved the problem. [Insert joke about how bad the title of this post is.] Everyone is deluged with content. Few people will hate your thing, because very few will care enough to have any feelings about it at all. The good news is that it’s a big world and none of us are that unique. If you make a thing that you would love, then I guarantee you at least 0.0001% of other people would love it too. That’s still 8000 people! The problem is finding them. That’s hard. Because—you don’t like most things, right? So you start with a strong prior that most things are bad (for you). Life is short, so you only click on things when there’s a very strong signal they’ll be good (for you). Say you write a post about concrete. Should you call it, “My favorite concrete pozzolanic admixtures”, even though 99.9% of people have no idea what pozzolanic means? Well, think of the people who’d actually like your thing. Do they know? If so, use “pozzolanic”. That gives a strong signal to Concrete People: “Hey! This is for you! And you know I’m not lying about that, because I’ve driven away all the noobs.” So ideally you’re aiming for something like this: Be careful imitating famous people. If Barack Obama made a thing called “Thoughts on blockchain”, everyone would read it, because the implicit title is “Thoughts on blockchain, by Barack Goddamn Obama ”. Most of the titles you see probably come from people who have some kind of established “brand”. If you don’t have that, you probably don’t want to choose the same kind of titles. The title isn’t just about the subject. I called this post, “How to title your blog post or whatever ” partly because I hope some of this applies to other things beyond blog posts. But mostly I did that because it signals that my style is breezy and informal. I think people really underrate this. Some people choose clever punny titles. If you have a big audience that reads all your things, then your title doesn’t need to be a good classifier. I’m not in that situation, but I sometimes find a pun so amusing that I can’t resist. “Fahren-height” was worth it. “Taste games” was not. Traditional advice says that you should put your main “message” in the title. I have mixed feelings about that. On the one hand, it provides a lot of signal. On the other hand, it seems to get people’s hackles up. The world is full of bad things that basically pick a conclusion and ignore or distort all conflicting evidence. If you’re attempting to be fair or nuanced, putting your conclusion in the title might signal that you’re going to be a typical biased/bad thing. It will definitely lead to lots of comments “refuting” you from people who didn’t read your thing. Putting your conclusion in the title may also ruin your “story”. Though you should ask: Do the people who’d like your thing really care about your story? A difficult case is things that create new “labels”. Sometimes there’s an idea floating around, and we need someone to make a canonical thing with a Name. To serve that role, the thing’s title needs to be that name. This presents a trade-off. A post titled “The Waluigi Effect” is great for people who want to know what that is, but terrible for everyone else. For the best title ever I nominate, “I’m worried about Chicago” . It doesn’t look fancy, but do you see how elegantly it balances all the above issues? You’d think that, by 2025, technology would have solved the problem of things getting to people. I think it’s the opposite. Social media is optimized to keep people engaged and does not want people leaving the walled garden. Openly prohibiting links would cause a revolt, so instead they go as close as people will tolerate. Which, it turns out, is pretty close. Boring titles are OK. I know that no one will click on “Links for April” who doesn’t already follow me. But I think that’s fine, because I don’t think anyone else would like it. Consider title-driven thing creation. That is, consider first choosing a title and then creating a thing that delivers on the title. It’s sad to admit, but I think there are many good things that simply don’t have good titles. Consider not making those things. The cynical view of this is that without a good title, no one will read your thing, so why bother? The optimistic view is that we’re all drowning in content, so what the world actually needs is good things that can find their way to the people who will benefit from them. In practice, it’s often something in the middle: You start to create your thing, then you choose a title, then you structure your thing to deliver on the title. My favorite thing category is “Lucid examination of all sides of an issue which finds some evidence pointing in various directions and doesn’t reach a definitive conclusion because the world is complicated”. Some people make fun of me for spending so much time researching seed oils and then lamely calling my thing “Thoughts on seed oil” . But what should I have called that instead? Lots of bloggers create things in this category, and no one seems to have solved the problem. [Insert joke about how bad the title of this post is.]

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A Smart Bear 5 months ago

How to get customers who love you even when you screw up

Customers love you when you're honest, even about your foibles. We forgive honest mistakes from earnest people, not stolid, cold, inhuman corporations.

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Dan Moore! 6 months ago

How I use GenAI for my memes

I’ve been trying to do a themed funny meme a day for the past few weeks, every day when I work. I share them on my Twitter , Bluesky and LinkedIn accounts. Here’s my process: This process takes about 5-10 minutes, with a big chunk of the time being the actual posting. I created memes before all on my own, but it took longer, probably 20-30 minutes. The brainstorming took much longer. I’ve also done meme brainstorming in a committee, and that took person-hours, cycling through ideas. I sometimes wonder: is this cheating? I’m still part of the creative process, but am more of an editor/refiner than the creator, though I do set the bounds by selecting the meme and creating the prompt. The quality of the memes are at least as good as what I did without any genAI help, so I don’t think this is AI slop, though of course the people looking at the memes are the ultimate arbiters of that. Would it be cheating if I had an agent do all of this? Would it still be valuable? I also don’t know. As the cost (in time) of content creation goes down, more and more will be created. The human attention that I’m competing for hasn’t increased, though. Find a meme I understand. I know a lot of memes, but also check Know Your Meme to make sure I understand the context. Use ChatGPT to brainstorm meme ideas. This usually takes 1-2 tries, but the prompt looks something like this: “can you provide 15 funny meme ideas around saml, jwts, passwords, oidc, rbac, or other authentication or authorization related topics. The meme I am trying to use is the epic handshake meme, where the hands in the middle show agreement between two parties on something.” Review the 15 suggestions, modifying as needed based on my knowledge and the memes I’ve posted recently. If I just posted about SAML, I don’t want to do so again. Create a meme using imgflip . Post to the areas above, making sure to use alt text descriptions.

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A Smart Bear 7 months ago

Reframing "Freemium" by charging the marketing department

Freemium means high costs, low conversion, and customer feedback dominated by the non-ideal customer. Treat it as a marketing expense to ensure ROI.

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Dan Moore! 8 months ago

How To Plan For A Big Educational Project

I was talking to someone about a big educational project they were considering, something like a book or a course. They asked about how I’d think about starting such a thing. I wrote this up in a DM and wanted to share it, lightly edited, with the public. Yup, that’s you, dear reader. For any serious big project that was educational, I’d probably start with a rough topic outline. Then turn chunks of that into ten blog post titles on the topic. Then I’d write those ten blog posts. This is because I’m a text driven person . If you are a video driven person, you might consider making ten videos. If you learn by coding, maybe ten different projects or features in an app. I think that blogging is the best because words are way easier to change or update than video or code, but you do you. If you are wrirting, Leanpub can be a good way to do this too, because it is easy to publish from markdown. You can also set a price that changes as you write more content. I wrote more about Leanpub here . I’d also set up an email list so that you can get interested folks’ email and send them updates. Leanpub takes care of this, but any email list tool (buttondown, mailchimp, substack, beehiiv) can do this. Don’t get hung up on the tools, the goal is to have an easy way to collect interested folks’ emails. Finally, I’d think about how you are going to publicize the project, beyond the email list. Options include but are not limited to: Spend at least 10% of your time thinking about how to get the word out (and doing it!) over the time you’re working on the project. If you don’t, you will end up with a nice project that no one knows about. Post regularly on LinkedIn or other relevant social network Share on slacks (in a commercial channel or other blessed way) Go on podcasts Submit a bunch of CFPs Spend time in the relevant reddit or Stackoverflow answering questions Contribute to an open source project applicable to the topic Answer questions on a relevant mailing list

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