Latest Posts (2 found)
alexiajm 2 weeks ago

Less is More: Recursive Reasoning with Tiny Networks

|| Paper | Code || In this new paper, I propose Tiny Recursion Model (TRM), a recursive reasoning model that achieves amazing scores of 45% on ARC-AGI-1 and 8% on ARC-AGI-2 with a tiny 7M parameters neural network. The idea that one must rely on massive foundational models trained for millions of dollars by some big corporation in order to achieve success on hard tasks is a trap. Currently, there is too much focus on exploiting LLMs rather than devising and expanding new lines of direction. With recursive reasoning, it turns out that “less is more”: you don’t always need to crank up model size in order for a model to reason and solve hard problems. A tiny model pretrained from scratch, recursing on itself and updating its answers over time, can achieve a lot without breaking the bank. This work came to be after I learned about the recent innovative Hierarchical Reasoning Model (HRM). I was amazed that an approach using small models could do so well on hard tasks like the ARC-AGI competition (reaching 40% accuracy when normally only Large Language Models could compete). But I kept thinking that it is too complicated, relying too much on biological arguments about the human brain, and that this recursive reasoning process could be greatly simplified and improved. Tiny Recursion Model (TRM) simplifies recursive reasoning to its core essence, which ultimately has nothing to do with the human brain, does not require any mathematical (fixed-point) theorem, nor any hierarchy. See the paper for more details. Tiny Recursion Model (TRM) recursively improves its predicted answer y with a tiny network. It starts with the embedded input question x and initial embedded answer y and latent z. For up to K improvements steps, it tries to improve its answer y. It does so by i) recursively updating n times its latent z given the question x, current answer y, and current latent z (recursive reasoning), and then ii) updating its answer y given the current answer y and current latent z. This recursive process allows the model to progressively improve its answer (potentially addressing any errors from its previous answer) in an extremely parameter-efficient manner while minimizing overfitting.

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alexiajm 7 months ago

Multi-Agent Game 🎮 Generation and Evaluation via Audio-Visual Recordings 📹

|| Paper | Code || Generating interactive multimedia content such as video games or animations (with sound) is a challenging task. In this work, I propose an evaluation metric for assessing and a multi-agent system for generating such content. AVR-Eval is an evaluation metric for multimedia content (video games, animations, etc.) through an omni-modal model (processing text, video, and audio) that compares the Audio-Visual Recordings (AVR) of two contents. Contrary to metrics like FVD or JEDi , it does not require any dataset. Contrary to WebDev Arena , it does not require human evaluators. AVR-Agent is a multi-agent framework leveraging both coding and omni-modal models for video-game generation through AVR feedback and a bank of multimedia assets made by artists (images, sound, music, 3D models). I show below examples of generated games. Read the paper for more details. The code for AVR-Eval and AVR-Agent is available here .

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